Monday, April 10, 2006

More Sims ReVisited

One of the first tricks we learn in playing The Sims is to have a baby grown into a child without any parent losing his/her job, and without any social workers showing up - let the parents take turns skipping work and staying home to take care of the baby. A Sim will not be fired if he skips work on alternate days. And the baby will take about 3 days only to grow into a child. Of course, at first before we knew this, we had to let one of the parent Sims stay at home for the baby (and subsequently be fired!) and find another job once the baby is a child. Once, I tried to cheat my way through. This is what I did - I left the baby alone at home (both the parents at work) and when the baby had cried long enough, the social worker came to take it away. Once the social worker reached the cradle, I went into the build mode and made a fence around the social worker, cradle and all. I thought I could "trap" the social worker there until one of the parents came home at least - but well, after some hours standing there, the social worker simply went "poof" and disappeared into thin air. Not a very good way to cheat, I saw.

A better cheat (which we discovered while surfing around Sims fansites) to make lots of money - the best get-rich-quick trick yet - is to manually duplicate a family, then start the game and move that family into an empty lot in the neighbourhood of the original family. Then, kill all the family members of the clone family and get the remaining member to move in with the original family, bringing in all the duplicate wealth - after that, kill the remaining clone as well. In this way, for every duplication, moving in and killing, the family wealth doubles. I had a Sims family worth over 2 million Simoleons (Sims currency) and a private graveyard! Such then, in that house, there would usually be 4 or 5 ghosts lurking around every night, and spooking incidents occurred very often.

And how to kill of a Sim? Well, put one in a room with a lighted fireplace, take the door off to trap the Sim in, and if a fire breaks out.... well. However, fires happen randomly so to use it to kill a Sim would not be so easy. I have tried also to trap Sims in a room with a TV (so the noise from the TV would prevent the Sims from falling asleep on the floor) and without doors. The Sims would then die of exhaustion and hunger. But it'll still take a few days. The most efficient method, however, a sure-die way, would be to build a small swimming pool, get a Sim to swim in it, then remove the steps by which the Sim can get out of the pool. In a few hours, the Sim would have been so exhausted that it will fall asleep and drown in the pool.

Of course, we can also make same-sex Sims fall in love.

One of the very weird things that happened in my Sims neighbourhood, was the accidental death of the repairman, who was electrocuted while trying to fix a broken TV or computer - I can't remember which. As there was only ONE repairman in the neighbourhood, everytime a family called for repair, the ghost of the dead repairman would appear and do the repair - and would even charge the normal price!

After the original Sims and the Livin' Large expansion pack, there were House Party, Hot Date, Vacation and many more. My roomees and I didn't manage to play all these expansion packs together as roomees, but what we had, we definitely enjoyed very much.

Well, will post more next time if time allows.

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